Independent game · Development journal

Beyond the mountain.
Under your command.

October 1994. Beneath the Swiss Alps, a European military programme opens the way to worlds beyond Earth. You are its commander.

Send the teams. Weigh the risks.
Live with the consequences.

An abstract Alpine survey drawingFine contour lines surround a geometric mountain ridge and a marked underground facility. Decorative website illustration, not game footage.SECTOR 04 / ALPINE SURVEYGOTTHARDSCHEMATIC · NOT TO SCALEOCT. 1994
Original site illustration · Not gameplay footage
PROJECT GOTTHARDScience fiction / Command / Management01 — Programme overview

The commander's perspective

Command, don't micromanage.

A programme to run. People to bring home.
Decisions that reach beyond the next mission.

01 / EXPEDITIONS

Send people into the unknown.

Prepare teams, weigh the available information and give the orders. Your place is at command.

02 / THE PROGRAMME

Look beyond the mission.

Personnel, research and security are part of the same responsibility. Every expedition belongs to a larger effort.

03 / CONSEQUENCES

Decide with an incomplete picture.

Reports arrive. Situations develop. Choose a response knowing that certainty may come too late.

The intended experience. Individual systems and their development status will be documented in the journal.

An alternate October 1994

A world behind
the mountain.

Deep in the Alps, a classified European programme stands at the edge of an extraordinary discovery. The world outside is familiar. What lies ahead is not.

Project Gotthard is an independent science-fiction command and management game about the people, preparation and difficult choices behind exploration.

Read the programme briefing →

The Gotthard Files

From the development desk.

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Follow the programme.

New reports, design notes and a closer look behind the mountain.